Aphelios
Marksman
The Hitman and the Seer
Aphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: one main-hand and one off-hand. Each weapon has a unique Basic Attack and Ability. Attacks and abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon and Alune summons the next of the 5.
Weapon Abilites
Cooldown: 9
Cost: 60
Range: 1450
Aphelios has 5 different activated abilities, based on his main-hand weapon:
Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack.
Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons.
Gravitum (Cannon): Root all enemies slowed by this weapon.
Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon.
Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.
Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack.
Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons.
Gravitum (Cannon): Root all enemies slowed by this weapon.
Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon.
Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.
Phase
Cooldown: 0.8
Cost: -
Range: 250
Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability.
Weapon Queue System
Cooldown: -
Cost: -
Range: 1000
Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.
Moonlight Vigil
Cooldown: 120/110/100
Cost: 100
Range: 1300
Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.
Aphelios have low mobility, which makes him weak against CC.