Darius
FighterTank
Hemorrhage
Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
Decimate
Cooldown: 9/8/7/6/5
Cost: 25/30/35/40/45
Range: 1
Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.
Crippling Strike
Cooldown: 5
Cost: 40
Range: 300
Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.
Apprehend
Cooldown: 24/21.5/19/16.5/14
Cost: 70/60/50/40/30
Range: 535
Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
Noxian Guillotine
Cooldown: 120/100/80
Cost: 100/-
Range: 460
Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.
Unfortunately, there are no tips to be displayed.
Be the first to write!