Seraphine
SupportMage
Stage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Cooldown: 8/7.5/7/6.5/6
Cost: 60/70/80/90/100
Range: 900
Seraphine deals damage in an area.
Surround Sound
Cooldown: 22
Cost: 70/75/80/85/90
Range: 800
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
Cooldown: 11/10.5/10/9.5/9
Cost: 60
Range: 1300
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
Cooldown: 160/140/120
Cost: 100
Range: 25000
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
Ignite her or her ally depending who the kill target is just right before when you decide to fight.