Viktor
Mage
Glorious Evolution
Viktor can augment his basic abilities when he gets kills on enemies.
Siphon Power
Cooldown: 9/8/7/6/5
Cost: 45/50/55/60/65
Range: 600
Viktor blasts an enemy unit dealing magic damage, gaining a shield and empowering his next basic attack.
Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus Move Speed after casting.
Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus Move Speed after casting.
Gravity Field
Cooldown: 17/16/15/14/13
Cost: 65
Range: 800
Viktor conjures a heavy gravitational field that slows enemies in its radius. Enemies who stay within the device for too long are stunned.
Augment: Viktor's non-periodic spells apply a slow to enemies.
Augment: Viktor's non-periodic spells apply a slow to enemies.
Death Ray
Cooldown: 12/11/10/9/8
Cost: 70/80/90/100/110
Range: 525
Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to all enemies in its path.
Augment: An explosion follows the Death Ray's wake, dealing magic damage.
Augment: An explosion follows the Death Ray's wake, dealing magic damage.
Chaos Storm
Cooldown: 120/100/80
Cost: 100
Range: 700
Viktor conjures a singularity on the field which deals magic damage and interrupts enemy channels. The singularity then periodically does magic damage to all nearby enemies. Viktor can redirect the singularity.
Augment: The Chaos Storm moves 25% faster.
Augment: The Chaos Storm moves 25% faster.
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