Viktor
Mage
Glorious Evolution
Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.
Siphon Power
Cooldown: 9/8/7/6/5
Cost: 45/50/55/60/65
Range: 600
Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.
Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
Gravity Field
Cooldown: 17/16/15/14/13
Cost: 65
Range: 800
Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.
Augment: Viktor's spells apply a slow to enemies.
Augment: Viktor's spells apply a slow to enemies.
Hextech Ray
Cooldown: 12/11/10/9/8
Cost: 60/70/80/90/100
Range: 525
Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.
Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
Arcane Storm
Cooldown: 120/100/80
Cost: 100
Range: 700
Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.
Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.
Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.
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