LoL, League of Legends Counter Tips

Hecarim

Hecarim

FighterTank

Warpath

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Rampage

Cooldown: 4

Cost: 28/26/24/22/20

Range: 350

Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

Spirit of Dread

Cooldown: 16/15.5/15/14.5/14

Cost: 50/55/60/65/70

Range: 525

Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

Devastating Charge

Cooldown: 18

Cost: 60

Range: 300

Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

Onslaught of Shadows

Cooldown: 140/120/100

Cost: 100

Range: 50000

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

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