LoL, League of Legends Counter Tips




Cell Division

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Stretching Strikes

Cooldown: 15/13.5/12/10.5/9

Cost: -

Range: 800

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Unstable Matter

Cooldown: 5

Cost: -

Range: 350

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

Elastic Slingshot

Cooldown: 24/21/18/15/12

Cost: -

Range: 300

Zac attaches his arms to the ground and stretches back, launching himself forward.

Let's Bounce!

Cooldown: 130/115/100

Cost: -

Range: 300

Zac bounces four times, knocking up enemies hit and slowing them.

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